Class BridgeAbstractAbstract
Accessors Abstract
attack Hooks get attackHooks( ) : { Â Â Â Â name : string ; Â Â Â Â value : string ; } [] Returns { Â Â Â Â name : string ; Â Â Â Â value : string ; } [] Abstract
hyper Information Abstract
item Hooks get itemHooks( ) : { Â Â Â Â name : string ; Â Â Â Â value : string ; } [] Returns { Â Â Â Â name : string ; Â Â Â Â value : string ; } [] Abstract
system Information Methods _create Items _create Items ( targetUuid , items ) : Promise < void > Parameters targetUuid : string items : any [] Returns Promise < void > _delete Items _delete Items ( targetUuid , itemIds ) : Promise < void > Parameters targetUuid : string itemIds : string [] Returns Promise < void > create Items create Items ( target , items ) : Promise < boolean > Returns Promise < boolean > delete Items delete Items ( target , itemIds ) : Promise < boolean > Parameters target : any itemIds : string [] Returns Promise < boolean > get Basic Item Information get Basic Item Information ( item ) : { Â Â Â Â image : any ; Â Â Â Â name : any ; Â Â Â Â owner : any ; } Returns { Â Â Â Â image : any ; Â Â Â Â name : any ; Â Â Â Â owner : any ; } image : any name : any owner : any Abstract
get Hook Information get Hook Information ( workflow , source , from ) : any Parameters workflow : any [] source : HookType from : string Returns any Abstract
get Item Information Abstract
register Replicated register Replicated ( socket ) : any Returns any Abstract
set Item Information set Item Information ( item , information ) : any Returns any
Abstract class that provides an interface between the systems. To support a system it is required to implement a Bridge for it. That requires manual work on our part and should be always tested later.